Display Name = ""
Parallax Name = "DarkSpace1"
Note = ""

CommonEvent 1
Name = "EV001"

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CommonEvent 2
Name = "EV002"

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CommonEvent 3
Name = "EV003"

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CommonEvent 4
Name = "EV004"

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CommonEvent 5
Name = "EV005"

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CommonEvent 6
Name = "EV006"

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CommonEvent 7
Name = "EV007"

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CommonEvent 9
Name = "EV009"

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CommonEvent 10
Name = "EV010"

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CommonEvent 13
Name = "EV013"

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    ShowPicture([5, "80_soniachaos_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, false])
    ShowTextAttributes(["soniachaos_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya Chaos>■■■■■■■■■■■■■■■■■■■■■■■■■■■\n■■■■■■■■■■■■■■■■■■■■■■■■■■■\n■■■■■■■■■■■■■■■■■■■■■■■■■■■"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Sonya... Y-you're..."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>Such power...!\nLuka, this is no time to lose focus!"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>With Sonya like this, we're the only ones who can stop her! At this rate, she'll destroy the entire world, you know?!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>............"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>You're right...\nSonya would be the saddest of anyone if that happened..."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>We must prevent Sonya from destroying the world by any means! Let's go, Luka!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Agreed... Sonya, I won't let you do this!\nI'll save both you and the world!"])
    ShowTextAttributes(["soniachaos_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya Chaos>■■■■■■■■■■■■■■■■■■■■■■■■■■■\n■■■■■■■■■■■■■■■■■■■■■■■■■■■\n■■■■■■■■■■■■■■■■■■■■■■■■■■■"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["If we don't stop Sonya here, this world is doomed.\nWe're the only ones who can prevent that--"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Let's go, everyone!\nWe'll save Sonya and this world!"])
    ConditionalBranch([4, 525, 0])
      ShowTextAttributes(["sonia_fc1", 4, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["You have already been saved, Luka..."])
      ShowText(["Now, let's fight together!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 841, 0])
      ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["You have already been saved, Luka..."])
      ShowText(["Now, let's fight together!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 842, 0])
      ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["You have already been saved, Luka..."])
      ShowText(["Now, let's fight together!"])
      Empty([])

    BranchEnd([])
    RecoverAll([0, 0])
    ErasePicture([5])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_sonia3\", @volume=100, @pitch=100)"])
    ControlSwitches([22, 22, 0])
    BattleProcessing([0, 870, false, false])
    ControlSwitches([22, 22, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([32, 32, 0])
    ShowPicture([5, "80_soniachaos_st04", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["soniachaos_fc1", 3, 0, 2])
    ShowText(["\\n<Sonya Chaos>■■■■■■■■■■..."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>We've got her backed into a corner...\nbut what about Adramelech?!"])
    ErasePicture([5])
    Wait([60])
    PlayBGM(["RPG::BGM(@name=\"boss_eden\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["eden_fc2", 4, 0, 2])
    ShowText(["\\n<Eden>Seiii!"])
    ShowAnimation([7, 208, true])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith>Haaa!"])
    ShowAnimation([7, 1170, true])
    ShowPicture([5, "80_adramelek_st27", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adramelech>■■■■■■■■..."])
    SetMoveRoute([7, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Fire9\", @pitch=100, @volume=80)"])
    MovePicture([5, nil, 0, 0, 0, 240, 100, 100, 0, 0, 60, true])
    ErasePicture([5])
    Wait([60])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>...They did it!"])
    ShowTextAttributes(["lilith2_fc1", 2, 0, 2])
    ShowText(["\\n<Lilith>No... We've already defeated her three times.\nBut every time we defeat her..."])
    Wait([30])
    PlayBGM(["RPG::BGM(@name=\"scene_chaos1\", @volume=100, @pitch=100)"])
    ShowAnimation([7, 542, false])
    Wait([60])
    SetMoveRoute([7, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=40, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=40, @parameters=[])"])
    ShowPicture([5, "80_adramelek_st22", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["adramelek_fc2", 1, 0, 2])
    ShowText(["\\n<Adramelech>■■■■■■■■■■erase■■■■■■■...\n■■■■■■■■■■■■■■■th■■■..."])
    ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
    ShowText(["\\n<Morrigan>That's cheating!\nEvery time she revives, she gets stronger!"])
    ShowTextAttributes(["shion_fc1", 2, 0, 2])
    ShowText(["\\n<Zion>This is impossible...\nWe can't win if she just revives no matter how many times she's defeated!"])
    ShowTextAttributes(["gnosis_fc1", 2, 0, 2])
    ShowText(["\\n<Gnosis>...I propose a withdrawal.\nWithin 15 minutes, this world will be eroded by the XX-class apoptosis and disappear completely."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>Then...is there really no path to victory?"])
    ShowTextAttributes(["eden_fc2", 3, 0, 2])
    ShowText(["\\n<Eden>Forgive me, Ilias...\nThe moment an XX-class is downloaded into a physical world, that world's destruction is inevitable..."])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 0, 0, 30, true])
    ErasePicture([5])
    PlayBGM(["RPG::BGM(@name=\"scene_chaos3\", @volume=100, @pitch=100)"])
    ChangeParallaxBack(["StarlitSky", false, false, 0, 0])
    ShowAnimation([7, 547, false])
    ShowTextAttributes(["adramelek_fc2", 1, 0, 2])
    ShowText(["\\n<Adramelech>■■■■■■■■■■■■■■■■■■■■■■■■■■■\n■■■■■■■■■■■■■■■■■■■■■■■■■■■\n■■■■■■■■■■■■■■■■■■■■■■■■■■■"])
    Wait([30])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Our world...will be swallowed by chaos..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["This is just like the Great Disaster from thirty years ago we had recently witnessed--\nNo, it's on an even larger scale than that--"])
    ShowTextAttributes(["lilith2_fc1", 2, 0, 2])
    ShowText(["\\n<Lilith>Astaroth! Morrigan! We're withdrawing from this world!"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>You intend to flee and abandon this world?!"])
    ShowTextAttributes(["astaroth_fc1", 2, 0, 2])
    ShowText(["\\n<Astaroth>You should quickly escape to a parallel world as well! This world's collapse cannot be stopped..."])
    ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
    ShowText(["\\n<Morrigan>Tch, our work in this world is over...!"])
    ShowTextAttributes(["lilith2_fc1", 2, 0, 2])
    ShowText(["\\n<Lilith>Then let's escape!"])
    ErasePicture([5])
    Wait([60])
    PlaySE(["RPG::SE(@name=\"mon_wind1\", @pitch=100, @volume=80)"])
    ControlSwitches([31, 31, 0])
    Wait([30])
    SetMoveRoute([7, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    ShowTextAttributes(["shion_fc1", 2, 0, 2])
    ShowText(["\\n<Zion>Those succubus scum! We let them get away!"])
    ShowTextAttributes(["gnosis_fc1", 2, 0, 2])
    ShowText(["\\n<Gnosis>Erosion rate of chaos: accelerating... Less than five minutes until certain destruction..."])
    ShowTextAttributes(["eden_fc2", 4, 0, 2])
    ShowText(["\\n<Eden>For Ilias' sake... I will not retreat!"])
    ShowAnimation([7, 547, false])
    ShowTextAttributes(["adramelek_fc2", 1, 0, 2])
    ShowText(["\\n<Adramelech>■■■■■■■■■■■■■■■■■■■■■■■■■■■\n■■■■■■■■■■■■■■■■■■■■■■■■■■■\n■■■■■■■■■■■■■■■■■■■■■■■■■■■"])
    Wait([30])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>The power of chaos is consuming the world...\nAt this rate, the world will be doomed..."])
    Wait([30])
    ShowTextAttributes(["", 0, 1, 1])
    ShowText(["No..."])
    Wait([30])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>That voice is..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Sonya...?!"])
    Wait([30])
    ShowTextAttributes(["", 0, 1, 1])
    ShowText(["I won't let this world be destroyed--"])
    Wait([15])
    PlaySE(["RPG::SE(@name=\"mon_bom1\", @pitch=100, @volume=100)"])
    ShakeScreen([7, 7, 120, true])
    ShowPicture([1, "sys_noise", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([1, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    MovePicture([1, nil, 0, 0, 0, 0, 100, 100, 0, 0, 60, true])
    ControlSwitches([33, 33, 0])
    ShowTextAttributes(["soniachaos_fc1", 3, 0, 2])
    ShowText(["\\n<Sonya Chaos>■abso■■ly■■n't allo■■■...!"])
    SetMoveRoute([14, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=29, @parameters=[6])\", \"RPG::MoveCommand(@code=30, @parameters=[5])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=29, @parameters=[6])"])
    Unnamed(["RPG::MoveCommand(@code=30, @parameters=[5])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    SetMoveRoute([7, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Wait([60])
    PlayBGM(["RPG::BGM(@name=\"boss_sonia3\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_soniachaos_st04", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_adramelek_st28", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Sonya Chaos throws herself toward Adramelech!\nAdramelech counters!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Stop, Sonya!\nYour body is about to collapse!"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>Don't go near them, Luka!\nYou'll be swallowed by the waves of chaos from their collisions!"])
    ShowPicture([7, "iv_adramelek1", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([7, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ErasePicture([5])
    ErasePicture([6])
    Wait([60])
    ShowTextAttributes(["soniachaos_fc1", 3, 0, 2])
    ShowText(["\\n<Sonya Chaos>■■■■■■■■...!!"])
    ShowTextAttributes(["adramelek_fc2", 7, 0, 2])
    ShowText(["\\n<Adramelech>■■■■■■■■■■■■■■...!!"])
    Wait([60])
    ShowTextAttributes(["soniachaos_fc1", 3, 0, 2])
    ShowText(["\\n<Sonya Chaos>■■■■■■■■■■■■■■■■■■■■■■■■■■■\n■■■■■■■■■■■■■■■■■■■■■■■■■■■\n■■■■■■■■■■■■■■■■■■■■■■■■■■■"])
    ShowTextAttributes(["adramelek_fc2", 7, 0, 2])
    ShowText(["\\n<Adramelech>■■■■■■■■■■■■■■■■■■■■■■■■■■■\n■■■■■■■■■■■■■■■■■■■■■■■■■■■\n■■■■■■■■■■■■■■■■■■■■■■■■■■■"])
    FadeoutBGM([1])
    PlaySE(["RPG::SE(@name=\"mon_slash3\", @pitch=100, @volume=100)"])
    Wait([30])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Their weapons penetrate each other's bodies.\nThe shockwaves of the clashing apoptoses blow out like a hurricane."])
    Wait([30])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It was as if time had stopped.\nThe erosion of chaos stopped, and the scattering dust settled."])
    Wait([30])
    PlayBGM(["RPG::BGM(@name=\"scene_kanasimi3\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["", 0, 1, 1])
    ShowText(["Goodbye, Luka...\nGoodbye, everyone..."])
    ShowTextAttributes(["", 0, 1, 1])
    ShowText(["Reversing 17 minutes from the current time of F10325...\nWith this, these last 17 minutes have been erased from the world..."])
    ShowTextAttributes(["", 0, 1, 1])
    ShowText(["Copying and pasting \"Sonya\" from F10192X065Y212\nI'll leave you a virtual image of \"me\" so that you won't be lonely, right...?"])
    ShowPicture([10, "sys_noise", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ControlSwitches([31, 31, 1])
    ControlSwitches([32, 32, 1])
    ControlSwitches([33, 33, 1])
    TransferPlayer([0, 751, 1, 0, 0, 2])
    ErasePicture([7])
    Wait([60])
    MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 0, 0, 60, true])
    ErasePicture([10])
    Empty([])

CommonEvent 14
Name = "EV014"

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